![]() ![]() DX12 and Vulkan are low-level APIs, giving more clear access to the hardware while a developer is creating a game and taking some pressure off the driver. That means it’s more generalized than a modern API, placing more strain on the driver to squeeze out performance optimizations. The problem with DX9 compared to modern APIs like DX12 and Vulkan is that it’s a high-level API. ![]() It’s considered a legacy API at this point, but a large swath of games are still designed to run on DX9, including Counter-Strike: Global Offensive, Team Fortress 2, League of Legends, and Guild Wars 2. Intel’s problems mainly focused around DirectX 9. That’s why an AMD driver won’t work for an Nvidia graphics card, or an Intel driver won’t work for an AMD one. The driver comes after, taking those standardized instructions and optimizing them for a particular hardware architecture. Intel just gave your Arc GPU double the frames-per-second performanceĪn API like DirectX takes instructions from the game and translates them into a standardized set of commands that any graphics card can understand. How Unreal Engine 5 is tackling the biggest problem in PC gaming How a viral bodycam game tricked the internet into thinking it was real footage ![]()
0 Comments
Leave a Reply. |